Loadout Match
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.50 BMG Drop Chart

The big one — a 750-grain match bullet near 2,800 fps with the energy and reach for targets past a mile, and a range-day icon. Federally civilian-legal (Title I); banned in California.

Updated

Load
Barrel
Zero
Units

750 gr A-MAX Match · 2,820 fps · G7 BC 0.581 · 29 barrel · 100-yard zero · 2″ optic height · sea level.

RangeDrop (in)Hold (MOA)Hold (MIL)Velocity
100 yd02,739 fps
200 yd−2.61.30.42,659 fps
300 yd−10.23.20.92,581 fps
400 yd−23.05.51.62,504 fps
500 yd−41.37.92.32,428 fps
600 yd−65.510.43.02,353 fps
700 yd−96.013.13.82,280 fps
800 yd−133.215.94.62,208 fps
900 yd−177.518.85.52,138 fps
1000 yd−229.421.96.42,068 fps
1100 yd−289.425.17.32,001 fps
1200 yd−358.228.58.31,934 fps
1300 yd−436.232.09.31,868 fps
1400 yd−524.235.810.41,804 fps
1500 yd−622.939.711.51,740 fps
1600 yd−733.143.812.71,678 fps
1700 yd−855.748.114.01,616 fps
1800 yd−991.652.615.31,556 fps
1900 yd−1141.957.416.71,496 fps
2000 yd−1307.762.418.21,438 fps

Stays supersonic to roughly 2000 yards — past that the bullet goes transonic and groups usually open up.

Estimate — confirm at the range. These figures are computed for the selected load, barrel, and zero at sea level — the barrel setting shifts muzzle velocity by a typical per-inch rate from published cut-down tests, so it’s an estimate too. Your real drop also depends on your exact ammo and lot, altitude, temperature, and conditions. Use this to get in the ballpark and to pick the right optic — then verify your actual holdovers on paper or steel before you trust them.

What this means for your optic

By the time you're holding several MOA or MIL of holdover, a plain dot stops being enough. That's where a reticle with marked holds (a BDC or MIL/MOA grid), an exposed turret you can dial, and a first-focal-plane scope earn their keep. Pick a rifle below to see the optics that fit it — and how they mount.

.50 BMG rifles in our catalog