.35 Remington Drop Chart
A classic woods and brush cartridge — heavy .35-caliber bullets that hit hard inside 200 yards; the FTX flex-tip stretches it a touch farther.
Updated
Load
Barrel
Zero
Units
200 gr Core-Lokt SP · 2,080 fps · G1 BC 0.192 · 24″ barrel · 100-yard zero · 2″ optic height · sea level.
| Range | Drop (in) | Hold (MOA) | Hold (MIL) | Velocity |
|---|---|---|---|---|
| 50 yd | +0.2 | — | — | 1,878 fps |
| 100 yd | 0 | — | — | 1,690 fps |
| 150 yd | −3.3 | 2.1 | 0.6 | 1,517 fps |
| 200 yd | −10.4 | 5.0 | 1.4 | 1,364 fps |
| 250 yd | −22.1 | 8.5 | 2.5 | 1,232 fps |
| 300 yd | −39.6 | 12.6 | 3.7 | 1,128 fps |
Stays supersonic to roughly 300 yards — past that the bullet goes transonic and groups usually open up.
Estimate — confirm at the range. These figures are computed for the selected load, barrel, and zero at sea level — the barrel setting shifts muzzle velocity by a typical per-inch rate from published cut-down tests, so it’s an estimate too. Your real drop also depends on your exact ammo and lot, altitude, temperature, and conditions. Use this to get in the ballpark and to pick the right optic — then verify your actual holdovers on paper or steel before you trust them.
What this means for your optic
By the time you're holding several MOA or MIL of holdover, a plain dot stops being enough. That's where a reticle with marked holds (a BDC or MIL/MOA grid), an exposed turret you can dial, and a first-focal-plane scope earn their keep. Pick a rifle below to see the optics that fit it — and how they mount.