Loadout Match
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.30-06 Springfield Drop Chart

A century-old all-American hunter with the velocity and energy for anything in North America.

Updated

Load
Barrel
Zero
Units

150 gr SST · 2,910 fps · G1 BC 0.415 · 24 barrel · 100-yard zero · 2″ optic height · sea level.

RangeDrop (in)Hold (MOA)Hold (MIL)Velocity
100 yd02,683 fps
200 yd−2.81.40.42,465 fps
300 yd−11.43.61.12,257 fps
400 yd−26.96.41.92,059 fps
500 yd−50.59.72.81,873 fps
600 yd−84.113.43.91,699 fps
700 yd−129.817.75.21,538 fps
800 yd−190.322.76.61,393 fps
900 yd−268.728.58.31,266 fps
1000 yd−368.835.210.21,161 fps
1100 yd−494.743.012.51,080 fps

Stays supersonic to roughly 1000 yards — past that the bullet goes transonic and groups usually open up.

Estimate — confirm at the range. These figures are computed for the selected load, barrel, and zero at sea level — the barrel setting shifts muzzle velocity by a typical per-inch rate from published cut-down tests, so it’s an estimate too. Your real drop also depends on your exact ammo and lot, altitude, temperature, and conditions. Use this to get in the ballpark and to pick the right optic — then verify your actual holdovers on paper or steel before you trust them.

What this means for your optic

By the time you're holding several MOA or MIL of holdover, a plain dot stops being enough. That's where a reticle with marked holds (a BDC or MIL/MOA grid), an exposed turret you can dial, and a first-focal-plane scope earn their keep. Pick a rifle below to see the optics that fit it — and how they mount.

.30-06 Springfield rifles in our catalog