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.270 Winchester Drop Chart

A flat-shooting deer-and-elk classic that put a generation of hunters on game at distance.

Updated

Load
Barrel
Zero
Units

130 gr Ballistic Tip · 3,060 fps · G7 BC 0.217 · 24 barrel · 100-yard zero · 2″ optic height · sea level.

RangeDrop (in)Hold (MOA)Hold (MIL)Velocity
100 yd02,837 fps
200 yd−2.31.10.32,623 fps
300 yd−9.73.10.92,417 fps
400 yd−23.15.51.62,221 fps
500 yd−43.58.32.42,034 fps
600 yd−72.411.53.41,856 fps
700 yd−111.415.24.41,686 fps
800 yd−162.619.45.61,523 fps
900 yd−228.924.37.11,367 fps
1000 yd−313.930.08.71,221 fps
1100 yd−422.436.710.71,092 fps
1200 yd−559.844.613.01,028 fps

Stays supersonic to roughly 1000 yards — past that the bullet goes transonic and groups usually open up.

Estimate — confirm at the range. These figures are computed for the selected load, barrel, and zero at sea level — the barrel setting shifts muzzle velocity by a typical per-inch rate from published cut-down tests, so it’s an estimate too. Your real drop also depends on your exact ammo and lot, altitude, temperature, and conditions. Use this to get in the ballpark and to pick the right optic — then verify your actual holdovers on paper or steel before you trust them.

What this means for your optic

By the time you're holding several MOA or MIL of holdover, a plain dot stops being enough. That's where a reticle with marked holds (a BDC or MIL/MOA grid), an exposed turret you can dial, and a first-focal-plane scope earn their keep. Pick a rifle below to see the optics that fit it — and how they mount.

.270 Winchester rifles in our catalog