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.243 Winchester Drop Chart

A flat-shooting, light-recoiling varmint-and-deer favorite — fast little bullets that buck wind better than the mild recoil suggests.

Updated

Load
Barrel
Zero
Units

90 gr ELD-X · 3,150 fps · G7 BC 0.206 · 24 barrel · 100-yard zero · 2″ optic height · sea level.

RangeDrop (in)Hold (MOA)Hold (MIL)Velocity
100 yd02,913 fps
200 yd−2.11.00.32,684 fps
300 yd−9.12.90.82,464 fps
400 yd−21.75.21.52,256 fps
500 yd−41.37.92.32,058 fps
600 yd−69.111.03.21,870 fps
700 yd−106.814.64.21,690 fps
800 yd−156.818.75.41,518 fps
900 yd−222.023.66.91,354 fps
1000 yd−306.329.38.51,201 fps
1100 yd−414.736.010.51,075 fps
1200 yd−553.044.012.81,016 fps

Stays supersonic to roughly 1000 yards — past that the bullet goes transonic and groups usually open up.

Estimate — confirm at the range. These figures are computed for the selected load, barrel, and zero at sea level — the barrel setting shifts muzzle velocity by a typical per-inch rate from published cut-down tests, so it’s an estimate too. Your real drop also depends on your exact ammo and lot, altitude, temperature, and conditions. Use this to get in the ballpark and to pick the right optic — then verify your actual holdovers on paper or steel before you trust them.

What this means for your optic

By the time you're holding several MOA or MIL of holdover, a plain dot stops being enough. That's where a reticle with marked holds (a BDC or MIL/MOA grid), an exposed turret you can dial, and a first-focal-plane scope earn their keep. Pick a rifle below to see the optics that fit it — and how they mount.

.243 Winchester rifles in our catalog